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In the Navy’s proposed Live, Virtual, Constructive (LVC) training system, virtual entities that represent pilots in flight simulators and computer-generated constructive entities will be injected into the cockpits of F/A-18 aircraft during live-flight training. The Navy expects LVC to ameliorate many of the economic and environmental impacts of live-flight training and to support future training requirements. However, the potential impact of LVC on training effectiveness and safety is not completely understood. While the naval air combat training system is notably robust, its inherent complexity precludes a straightforward analysis of potential hazards and mitigations. Two years ago, researchers began to identify and assess the numerous human-technology interactions that will characterize the future LVC training system, most notably those that could lead to hazardous LVC training situations. They employed cognitive task analysis methods to interview fighter pilots, F/A-18 weapons systems officers, range training officers, and modeling and simulation subject-matter experts (SMEs). The present paper is a follow-up to their 2013 ISAP presentation on potential LVC training hazards and mitigations identified during Cycle I of their iterative research. An additional two-year cycle of data collection, analysis, and SME review has led to an enriched understanding of the potential training hazards and benefits that could arise from interactions among training system elements. The long-term goal of this research is to develop requirements for the Navy’s LVC training system that will enable its safe implementation and eventual optimization. With that goal in mind, the findings from Cycle II are presented here.