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This paper describes work towards developing a meta-model useful in the design and specification of Human-Agent Teams. The meta-model adapts components from the cognitive systems, human factors, software and systems engineering literature to form a model and language which can be applied early in the system design process. The resulting model provides a description of desired system behavior. More importantly, the model produces artifacts useful in deriving requirements for both the human and the artificial agents, as well as for the software/hardware human interface. Insight is also provided for manpower, training, and personnel requirements; as well as, requirements for agent sensing, processing, and actuating. This method has been developed to support student projects in a graduate human-agent teaming course at the Air Force Institute of Technology and has been useful in describing systems employing both embodied and disaggregated agents.