Display Infrastructure for Virtual Environments
Document Type
Article
Publication Date
11-2017
Abstract
Display systems suitable for virtual reality applications can prove useful for a variety of domains. The emergence of low-cost head-mounted displays reinvigorated the area of virtual reality significantly. However, there are still applications where full-scale CAVE-type display systems are better suited. Moreover, the cost of most CAVE-type display systems is typically rather high, thereby making it difficult to justify in a research setting.
This article aims at providing a design of less costly display technology combined with inexpensive input devices that implements a virtual environment paradigm suitable for such full-scale visualization and simulation tasks. The focus is on cost-effective display technology that does not break a researchers budget. The software framework utilizing these displays combines different visualization and graphics packages to create an easy-to-use software environment that can run readily on this display.
A user study was performed to evaluate the display technology and its usefulness for virtual reality tasks using an accepted measure: presence. It was found that the display technology is capable of delivering a virtual environment in which the user feels fully immersed
Repository Citation
Wischgoll, T.,
Glines, M. A.,
Guthrie, B. R.,
Mowrey, C. M.,
Parikh, P. J.,
& Flach, J.
(2017). Display Infrastructure for Virtual Environments. Journal of Imaging Science and Technology, 61 (6), 60406-1-60406-11.
https://corescholar.libraries.wright.edu/cse/483
DOI
10.2352/J.ImagingSci.Technol.2017.61.6.060406