Approaches to Cognitive Bias in Serious Games for Critical Thinking

Document Type

Article

Publication Date

2012

Identifier/URL

40258913 (Pure); 84873477981 (QABO)

Abstract

This Panel discusses decision and learning theory and application in the design of serious games to train people for bias-free critical thinking, particularly in analytical domains. The theoretical understanding of cognitive bias will determine the shape of the cognitive work that is entrained by the games. Panelists will describe an approach to bias mitigation training that is premised on a notion that reasoning strategies can have heuristic value depending on circumstances.

DOI

10.1177/1071181312561064

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