Approaches to Cognitive Bias in Serious Games for Critical Thinking
Document Type
Article
Publication Date
2012
Identifier/URL
40258913 (Pure); 84873477981 (QABO)
Abstract
This Panel discusses decision and learning theory and application in the design of serious games to train people for bias-free critical thinking, particularly in analytical domains. The theoretical understanding of cognitive bias will determine the shape of the cognitive work that is entrained by the games. Panelists will describe an approach to bias mitigation training that is premised on a notion that reasoning strategies can have heuristic value depending on circumstances.
Repository Citation
Flach, J. M.,
Hale, C. R.,
Catrambone, R.,
Whitaker, E. T.,
Hoffman, R. R.,
Klein, G.,
& Veinott, B.
(2012). Approaches to Cognitive Bias in Serious Games for Critical Thinking. Proceedings of the Human Factors and Ergonomics Society 56th Annual Meeting, HFES 2012, 56 (1), 272-276.
https://corescholar.libraries.wright.edu/psychology/682
DOI
10.1177/1071181312561064
