Publication Date

2021

Document Type

Thesis

Committee Members

Yong Pei, Ph.D. (Advisor); Mateen M. Rizki, Ph.D. (Committee Member); Paul J. Hershberger, Ph.D. (Committee Member)

Degree Name

Master of Science (MS)

Abstract

In almost every field, there is a need for strong interpersonal skills. This is especially true in fields such as medicine, psychology, and education. For instance, healthcare providers need to show understanding and compassion for LGBTQ+ and BIPOC (Black, Indigenous, and People of Color), or individuals with unique developmental or mental health needs. Improving interpersonal skills often requires first-person experience with expert evaluation and guidance to achieve proficiency. However, due to limited availability of assessment capabilities, professional standardized patients and instructional experts, students and professionals currently have inadequate opportunities for expert-guided training sessions. Therefore, this research aims to demonstrate leveraging technological advances in mobile computing (MC), automatic speech recognition (ASR), natural language processing (NLP) and augmented reality (AR) technology to address such limitations. Our result is a mobile application created in collaboration with a psychology expert to provide an innovative training/learning serious game.

Page Count

36

Department or Program

Department of Computer Science and Engineering

Year Degree Awarded

2021

Creative Commons License

Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

ORCID ID

0000-0002-3918-3612


Share

COinS